Skills

Alfworld Object Storer

Use when the agent is holding an object and needs to place it into a target receptacle...

Install

npx skills add zjunlp/SkillNet --skill alfworld-object-storer -g -a claude-code -y
Repository
zjunlp/SkillNet1.4k
Category
AI and agents
Updated
22d ago
License
MIT
Context cost
Lightabout 526 tokens
Runs scripts
No, instructions only

What it does

Use when the agent is holding an object and needs to place it into a target receptacle in ALFWorld. This skill checks receptacle suitability, opens closed containers if needed, and executes the `put` command to store the object. It handles both open surfaces (countertops, beds) and closed containers (drawers, cabinets).

Skill: Object Storer

When to Use

Trigger this skill when:

  1. The agent is holding the target object (optionally cleaned/heated/cooled as required)
  2. A suitable storage receptacle has been identified
  3. The agent needs to execute the final placement step

Core Workflow

1. Validate Prerequisites

  • Confirm the agent is holding {object_name} (check inventory)
  • Confirm the agent is at the location of {target_receptacle}
  • If not at the receptacle, navigate there first: go to {target_receptacle}

2. Check Receptacle State

Evaluate the receptacle before placing:

Receptacle StateAction
Open and empty/suitableProceed with put
Closed (drawer, cabinet, safe)open {target_receptacle} first, then put
Unsuitable (wrong type, full)Abort and search for alternative receptacle

3. Execute Storage

  • Run: put {object_name} in/on {target_receptacle}
  • Check the observation for confirmation

4. Verify Placement

  • A successful placement updates the receptacle contents in the observation
  • If the observation confirms the object is now in/on the receptacle, storage is complete

Example

Task: "Clean the knife and put it in a drawer."

> go to drawer 1
The drawer 1 is closed.
> open drawer 1
You open the drawer 1. The drawer 1 is open. In it, you see nothing.
> put knife 1 in/on drawer 1
You put the knife 1 in/on the drawer 1.

Result: knife 1 is now stored in drawer 1. Task complete.

Example 2, Open surface:

> go to bed 1
On the bed 1, you see a pillow 1.
> put cellphone 2 in/on bed 1
You put the cellphone 2 in/on the bed 1.
Read the whole SKILL.md on GitHub

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