
Scienceworld Circuit Builder
Constructs a simple electrical circuit by connecting components like batteries, wires...
Install
npx skills add zjunlp/SkillNet --skill scienceworld-circuit-builder -g -a claude-code -y- Repository
- zjunlp/SkillNet1.4k
- Category
- Testing
- Updated
- 22d ago
- License
- MIT
- Context cost
- Lightabout 737 tokens
- Runs scripts
- No, instructions only
What it does
This skill constructs a simple electrical circuit by connecting components like batteries, wires, and light bulbs. Use when the agent needs to test electrical conductivity or create a functional circuit for an experiment. The input is a set of available components, and the output is a fully connected circuit ready for activation.
Instructions
1. Objective
Your goal is to build a functional electrical circuit to test the conductivity of a target object (e.g., a metal pot). The circuit's success is indicated by a light bulb turning on.
2. Prerequisites & Setup
- Location: You must be in the workshop. If not, teleport there.
- Components: Ensure the following are present on the table:
- A battery
- A light bulb (e.g., blue light bulb)
- At least two wires (e.g., orange, yellow, green)
- The target object to test (e.g., metal pot)
- A blue box (for conductive objects) and an orange box (for non-conductive objects)
- Inventory: The target object must be in your inventory. If not, locate and pick it up.
3. Core Procedure
Follow these steps to construct the series circuit. Use the exact connect actions as shown.
- Place the Target Object: Drop the target object from your inventory onto the floor of the workshop.
- Connect Power Source:
connect battery anode to <Wire1> terminal 1(e.g.,orange wire)connect battery cathode to <Wire2> terminal 1(e.g.,yellow wire)
- Connect Light Bulb:
connect <Wire1> terminal 2 to <LightBulb> cathode(e.g.,blue light bulb)connect <Wire3> terminal 2 to anode in <LightBulb>(e.g.,green wire)
- Integrate Target Object into Circuit:
connect <TargetObject> terminal 1 to <Wire2> terminal 2connect <TargetObject> terminal 2 to <Wire3> terminal 1
4. Testing & Conclusion
- Observe: After completing the connections,
wait1for 1-2 iterations. - Check Result:
look around. If the light bulb is on, the target object is electrically conductive. - Final Action: Based on the result:
- If conductive:
move <TargetObject> to blue box - If non-conductive:
move <TargetObject> to orange box
- If conductive:


